Peace Synthesizer Framework  0.03
Cross Platform Scriptable Real-Time Visualization & Sound !!
Variables
gl Namespace Reference

OpenGL Enum.

Variables

int GL_CURRENT_BIT = 1
 
int GL_POINT_BIT = 2
 
int GL_LINE_BIT = 4
 
int GL_POLYGON_BIT = 8
 
int GL_POLYGON_STIPPLE_BIT = 16
 
int GL_PIXEL_MODE_BIT = 32
 
int GL_LIGHTING_BIT = 64
 
int GL_FOG_BIT = 128
 
int GL_DEPTH_BUFFER_BIT = 256
 
int GL_ACCUM_BUFFER_BIT = 512
 
int GL_STENCIL_BUFFER_BIT = 1024
 
int GL_VIEWPORT_BIT = 2048
 
int GL_TRANSFORM_BIT = 4096
 
int GL_ENABLE_BIT = 8192
 
int GL_COLOR_BUFFER_BIT = 16384
 
int GL_HINT_BIT = 32768
 
int GL_EVAL_BIT = 65536
 
int GL_LIST_BIT = 131072
 
int GL_TEXTURE_BIT = 262144
 
int GL_SCISSOR_BIT = 524288
 
int GL_ALL_ATTRIB_BITS = 4294967295
 
int GL_CLIENT_PIXEL_STORE_BIT = 1
 
int GL_CLIENT_VERTEX_ARRAY_BIT = 2
 
int GL_CLIENT_ALL_ATTRIB_BITS = 4294967295
 
int GL_FALSE = 0
 
int GL_TRUE = 1
 
int GL_POINTS = 0
 
int GL_LINES = 1
 
int GL_LINE_LOOP = 2
 
int GL_LINE_STRIP = 3
 
int GL_TRIANGLES = 4
 
int GL_TRIANGLE_STRIP = 5
 
int GL_TRIANGLE_FAN = 6
 
int GL_QUADS = 7
 
int GL_QUAD_STRIP = 8
 
int GL_POLYGON = 9
 
int GL_ACCUM = 256
 
int GL_LOAD = 257
 
int GL_RETURN = 258
 
int GL_MULT = 259
 
int GL_ADD = 260
 
int GL_NEVER = 512
 
int GL_LESS = 513
 
int GL_EQUAL = 514
 
int GL_LEQUAL = 515
 
int GL_GREATER = 516
 
int GL_NOTEQUAL = 517
 
int GL_GEQUAL = 518
 
int GL_ALWAYS = 519
 
int GL_ZERO = 0
 
int GL_ONE = 1
 
int GL_SRC_COLOR = 768
 
int GL_ONE_MINUS_SRC_COLOR = 769
 
int GL_SRC_ALPHA = 770
 
int GL_ONE_MINUS_SRC_ALPHA = 771
 
int GL_DST_ALPHA = 772
 
int GL_ONE_MINUS_DST_ALPHA = 773
 
int GL_DST_COLOR = 774
 
int GL_ONE_MINUS_DST_COLOR = 775
 
int GL_SRC_ALPHA_SATURATE = 776
 
int GL_NONE = 0
 
int GL_FRONT_LEFT = 1024
 
int GL_FRONT_RIGHT = 1025
 
int GL_BACK_LEFT = 1026
 
int GL_BACK_RIGHT = 1027
 
int GL_FRONT = 1028
 
int GL_BACK = 1029
 
int GL_LEFT = 1030
 
int GL_RIGHT = 1031
 
int GL_FRONT_AND_BACK = 1032
 
int GL_AUX0 = 1033
 
int GL_AUX1 = 1034
 
int GL_AUX2 = 1035
 
int GL_AUX3 = 1036
 
int GL_NO_ERROR = 0
 
int GL_INVALID_ENUM = 1280
 
int GL_INVALID_VALUE = 1281
 
int GL_INVALID_OPERATION = 1282
 
int GL_STACK_OVERFLOW = 1283
 
int GL_STACK_UNDERFLOW = 1284
 
int GL_OUT_OF_MEMORY = 1285
 
int GL_TABLE_TOO_LARGE = 32817
 
int GL_2D = 1536
 
int GL_3D = 1537
 
int GL_3D_COLOR = 1538
 
int GL_3D_COLOR_TEXTURE = 1539
 
int GL_4D_COLOR_TEXTURE = 1540
 
int GL_PASS_THROUGH_TOKEN = 1792
 
int GL_POINT_TOKEN = 1793
 
int GL_LINE_TOKEN = 1794
 
int GL_POLYGON_TOKEN = 1795
 
int GL_BITMAP_TOKEN = 1796
 
int GL_DRAW_PIXEL_TOKEN = 1797
 
int GL_COPY_PIXEL_TOKEN = 1798
 
int GL_LINE_RESET_TOKEN = 1799
 
int GL_EXP = 2048
 
int GL_EXP2 = 2049
 
int GL_CW = 2304
 
int GL_CCW = 2305
 
int GL_COEFF = 2560
 
int GL_ORDER = 2561
 
int GL_DOMAIN = 2562
 
int GL_PIXEL_MAP_I_TO_I = 3184
 
int GL_PIXEL_MAP_S_TO_S = 3185
 
int GL_PIXEL_MAP_I_TO_R = 3186
 
int GL_PIXEL_MAP_I_TO_G = 3187
 
int GL_PIXEL_MAP_I_TO_B = 3188
 
int GL_PIXEL_MAP_I_TO_A = 3189
 
int GL_PIXEL_MAP_R_TO_R = 3190
 
int GL_PIXEL_MAP_G_TO_G = 3191
 
int GL_PIXEL_MAP_B_TO_B = 3192
 
int GL_PIXEL_MAP_A_TO_A = 3193
 
int GL_VERTEX_ARRAY_POINTER = 32910
 
int GL_NORMAL_ARRAY_POINTER = 32911
 
int GL_COLOR_ARRAY_POINTER = 32912
 
int GL_INDEX_ARRAY_POINTER = 32913
 
int GL_TEXTURE_COORD_ARRAY_POINTER = 32914
 
int GL_EDGE_FLAG_ARRAY_POINTER = 32915
 
int GL_CURRENT_COLOR = 2816
 
int GL_CURRENT_INDEX = 2817
 
int GL_CURRENT_NORMAL = 2818
 
int GL_CURRENT_TEXTURE_COORDS = 2819
 
int GL_CURRENT_RASTER_COLOR = 2820
 
int GL_CURRENT_RASTER_INDEX = 2821
 
int GL_CURRENT_RASTER_TEXTURE_COORDS = 2822
 
int GL_CURRENT_RASTER_POSITION = 2823
 
int GL_CURRENT_RASTER_POSITION_VALID = 2824
 
int GL_CURRENT_RASTER_DISTANCE = 2825
 
int GL_POINT_SMOOTH = 2832
 
int GL_POINT_SIZE = 2833
 
int GL_SMOOTH_POINT_SIZE_RANGE = 2834
 
int GL_SMOOTH_POINT_SIZE_GRANULARITY = 2835
 
int GL_POINT_SIZE_RANGE = 2834
 
int GL_POINT_SIZE_GRANULARITY = 2835
 
int GL_LINE_SMOOTH = 2848
 
int GL_LINE_WIDTH = 2849
 
int GL_SMOOTH_LINE_WIDTH_RANGE = 2850
 
int GL_SMOOTH_LINE_WIDTH_GRANULARITY = 2851
 
int GL_LINE_WIDTH_RANGE = 2850
 
int GL_LINE_WIDTH_GRANULARITY = 2851
 
int GL_LINE_STIPPLE = 2852
 
int GL_LINE_STIPPLE_PATTERN = 2853
 
int GL_LINE_STIPPLE_REPEAT = 2854
 
int GL_LIST_MODE = 2864
 
int GL_MAX_LIST_NESTING = 2865
 
int GL_LIST_BASE = 2866
 
int GL_LIST_INDEX = 2867
 
int GL_POLYGON_MODE = 2880
 
int GL_POLYGON_SMOOTH = 2881
 
int GL_POLYGON_STIPPLE = 2882
 
int GL_EDGE_FLAG = 2883
 
int GL_CULL_FACE = 2884
 
int GL_CULL_FACE_MODE = 2885
 
int GL_FRONT_FACE = 2886
 
int GL_LIGHTING = 2896
 
int GL_LIGHT_MODEL_LOCAL_VIEWER = 2897
 
int GL_LIGHT_MODEL_TWO_SIDE = 2898
 
int GL_LIGHT_MODEL_AMBIENT = 2899
 
int GL_SHADE_MODEL = 2900
 
int GL_COLOR_MATERIAL_FACE = 2901
 
int GL_COLOR_MATERIAL_PARAMETER = 2902
 
int GL_COLOR_MATERIAL = 2903
 
int GL_FOG = 2912
 
int GL_FOG_INDEX = 2913
 
int GL_FOG_DENSITY = 2914
 
int GL_FOG_START = 2915
 
int GL_FOG_END = 2916
 
int GL_FOG_MODE = 2917
 
int GL_FOG_COLOR = 2918
 
int GL_DEPTH_RANGE = 2928
 
int GL_DEPTH_TEST = 2929
 
int GL_DEPTH_WRITEMASK = 2930
 
int GL_DEPTH_CLEAR_VALUE = 2931
 
int GL_DEPTH_FUNC = 2932
 
int GL_ACCUM_CLEAR_VALUE = 2944
 
int GL_STENCIL_TEST = 2960
 
int GL_STENCIL_CLEAR_VALUE = 2961
 
int GL_STENCIL_FUNC = 2962
 
int GL_STENCIL_VALUE_MASK = 2963
 
int GL_STENCIL_FAIL = 2964
 
int GL_STENCIL_PASS_DEPTH_FAIL = 2965
 
int GL_STENCIL_PASS_DEPTH_PASS = 2966
 
int GL_STENCIL_REF = 2967
 
int GL_STENCIL_WRITEMASK = 2968
 
int GL_MATRIX_MODE = 2976
 
int GL_NORMALIZE = 2977
 
int GL_VIEWPORT = 2978
 
int GL_MODELVIEW_STACK_DEPTH = 2979
 
int GL_PROJECTION_STACK_DEPTH = 2980
 
int GL_TEXTURE_STACK_DEPTH = 2981
 
int GL_MODELVIEW_MATRIX = 2982
 
int GL_PROJECTION_MATRIX = 2983
 
int GL_TEXTURE_MATRIX = 2984
 
int GL_ATTRIB_STACK_DEPTH = 2992
 
int GL_CLIENT_ATTRIB_STACK_DEPTH = 2993
 
int GL_ALPHA_TEST = 3008
 
int GL_ALPHA_TEST_FUNC = 3009
 
int GL_ALPHA_TEST_REF = 3010
 
int GL_DITHER = 3024
 
int GL_BLEND_DST = 3040
 
int GL_BLEND_SRC = 3041
 
int GL_BLEND = 3042
 
int GL_LOGIC_OP_MODE = 3056
 
int GL_INDEX_LOGIC_OP = 3057
 
int GL_LOGIC_OP = 3057
 
int GL_COLOR_LOGIC_OP = 3058
 
int GL_AUX_BUFFERS = 3072
 
int GL_DRAW_BUFFER = 3073
 
int GL_READ_BUFFER = 3074
 
int GL_SCISSOR_BOX = 3088
 
int GL_SCISSOR_TEST = 3089
 
int GL_INDEX_CLEAR_VALUE = 3104
 
int GL_INDEX_WRITEMASK = 3105
 
int GL_COLOR_CLEAR_VALUE = 3106
 
int GL_COLOR_WRITEMASK = 3107
 
int GL_INDEX_MODE = 3120
 
int GL_RGBA_MODE = 3121
 
int GL_DOUBLEBUFFER = 3122
 
int GL_STEREO = 3123
 
int GL_RENDER_MODE = 3136
 
int GL_PERSPECTIVE_CORRECTION_HINT = 3152
 
int GL_POINT_SMOOTH_HINT = 3153
 
int GL_LINE_SMOOTH_HINT = 3154
 
int GL_POLYGON_SMOOTH_HINT = 3155
 
int GL_FOG_HINT = 3156
 
int GL_TEXTURE_GEN_S = 3168
 
int GL_TEXTURE_GEN_T = 3169
 
int GL_TEXTURE_GEN_R = 3170
 
int GL_TEXTURE_GEN_Q = 3171
 
int GL_PIXEL_MAP_I_TO_I_SIZE = 3248
 
int GL_PIXEL_MAP_S_TO_S_SIZE = 3249
 
int GL_PIXEL_MAP_I_TO_R_SIZE = 3250
 
int GL_PIXEL_MAP_I_TO_G_SIZE = 3251
 
int GL_PIXEL_MAP_I_TO_B_SIZE = 3252
 
int GL_PIXEL_MAP_I_TO_A_SIZE = 3253
 
int GL_PIXEL_MAP_R_TO_R_SIZE = 3254
 
int GL_PIXEL_MAP_G_TO_G_SIZE = 3255
 
int GL_PIXEL_MAP_B_TO_B_SIZE = 3256
 
int GL_PIXEL_MAP_A_TO_A_SIZE = 3257
 
int GL_UNPACK_SWAP_BYTES = 3312
 
int GL_UNPACK_LSB_FIRST = 3313
 
int GL_UNPACK_ROW_LENGTH = 3314
 
int GL_UNPACK_SKIP_ROWS = 3315
 
int GL_UNPACK_SKIP_PIXELS = 3316
 
int GL_UNPACK_ALIGNMENT = 3317
 
int GL_PACK_SWAP_BYTES = 3328
 
int GL_PACK_LSB_FIRST = 3329
 
int GL_PACK_ROW_LENGTH = 3330
 
int GL_PACK_SKIP_ROWS = 3331
 
int GL_PACK_SKIP_PIXELS = 3332
 
int GL_PACK_ALIGNMENT = 3333
 
int GL_MAP_COLOR = 3344
 
int GL_MAP_STENCIL = 3345
 
int GL_INDEX_SHIFT = 3346
 
int GL_INDEX_OFFSET = 3347
 
int GL_RED_SCALE = 3348
 
int GL_RED_BIAS = 3349
 
int GL_ZOOM_X = 3350
 
int GL_ZOOM_Y = 3351
 
int GL_GREEN_SCALE = 3352
 
int GL_GREEN_BIAS = 3353
 
int GL_BLUE_SCALE = 3354
 
int GL_BLUE_BIAS = 3355
 
int GL_ALPHA_SCALE = 3356
 
int GL_ALPHA_BIAS = 3357
 
int GL_DEPTH_SCALE = 3358
 
int GL_DEPTH_BIAS = 3359
 
int GL_MAX_EVAL_ORDER = 3376
 
int GL_MAX_LIGHTS = 3377
 
int GL_MAX_CLIP_PLANES = 3378
 
int GL_MAX_TEXTURE_SIZE = 3379
 
int GL_MAX_PIXEL_MAP_TABLE = 3380
 
int GL_MAX_ATTRIB_STACK_DEPTH = 3381
 
int GL_MAX_MODELVIEW_STACK_DEPTH = 3382
 
int GL_MAX_NAME_STACK_DEPTH = 3383
 
int GL_MAX_PROJECTION_STACK_DEPTH = 3384
 
int GL_MAX_TEXTURE_STACK_DEPTH = 3385
 
int GL_MAX_VIEWPORT_DIMS = 3386
 
int GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 3387
 
int GL_SUBPIXEL_BITS = 3408
 
int GL_INDEX_BITS = 3409
 
int GL_RED_BITS = 3410
 
int GL_GREEN_BITS = 3411
 
int GL_BLUE_BITS = 3412
 
int GL_ALPHA_BITS = 3413
 
int GL_DEPTH_BITS = 3414
 
int GL_STENCIL_BITS = 3415
 
int GL_ACCUM_RED_BITS = 3416
 
int GL_ACCUM_GREEN_BITS = 3417
 
int GL_ACCUM_BLUE_BITS = 3418
 
int GL_ACCUM_ALPHA_BITS = 3419
 
int GL_NAME_STACK_DEPTH = 3440
 
int GL_AUTO_NORMAL = 3456
 
int GL_MAP1_COLOR_4 = 3472
 
int GL_MAP1_INDEX = 3473
 
int GL_MAP1_NORMAL = 3474
 
int GL_MAP1_TEXTURE_COORD_1 = 3475
 
int GL_MAP1_TEXTURE_COORD_2 = 3476
 
int GL_MAP1_TEXTURE_COORD_3 = 3477
 
int GL_MAP1_TEXTURE_COORD_4 = 3478
 
int GL_MAP1_VERTEX_3 = 3479
 
int GL_MAP1_VERTEX_4 = 3480
 
int GL_MAP2_COLOR_4 = 3504
 
int GL_MAP2_INDEX = 3505
 
int GL_MAP2_NORMAL = 3506
 
int GL_MAP2_TEXTURE_COORD_1 = 3507
 
int GL_MAP2_TEXTURE_COORD_2 = 3508
 
int GL_MAP2_TEXTURE_COORD_3 = 3509
 
int GL_MAP2_TEXTURE_COORD_4 = 3510
 
int GL_MAP2_VERTEX_3 = 3511
 
int GL_MAP2_VERTEX_4 = 3512
 
int GL_MAP1_GRID_DOMAIN = 3536
 
int GL_MAP1_GRID_SEGMENTS = 3537
 
int GL_MAP2_GRID_DOMAIN = 3538
 
int GL_MAP2_GRID_SEGMENTS = 3539
 
int GL_TEXTURE_1D = 3552
 
int GL_TEXTURE_2D = 3553
 
int GL_FEEDBACK_BUFFER_POINTER = 3568
 
int GL_FEEDBACK_BUFFER_SIZE = 3569
 
int GL_FEEDBACK_BUFFER_TYPE = 3570
 
int GL_SELECTION_BUFFER_POINTER = 3571
 
int GL_SELECTION_BUFFER_SIZE = 3572
 
int GL_POLYGON_OFFSET_UNITS = 10752
 
int GL_POLYGON_OFFSET_POINT = 10753
 
int GL_POLYGON_OFFSET_LINE = 10754
 
int GL_POLYGON_OFFSET_FILL = 32823
 
int GL_POLYGON_OFFSET_FACTOR = 32824
 
int GL_TEXTURE_BINDING_1D = 32872
 
int GL_TEXTURE_BINDING_2D = 32873
 
int GL_TEXTURE_BINDING_3D = 32874
 
int GL_VERTEX_ARRAY = 32884
 
int GL_NORMAL_ARRAY = 32885
 
int GL_COLOR_ARRAY = 32886
 
int GL_INDEX_ARRAY = 32887
 
int GL_TEXTURE_COORD_ARRAY = 32888
 
int GL_EDGE_FLAG_ARRAY = 32889
 
int GL_VERTEX_ARRAY_SIZE = 32890
 
int GL_VERTEX_ARRAY_TYPE = 32891
 
int GL_VERTEX_ARRAY_STRIDE = 32892
 
int GL_NORMAL_ARRAY_TYPE = 32894
 
int GL_NORMAL_ARRAY_STRIDE = 32895
 
int GL_COLOR_ARRAY_SIZE = 32897
 
int GL_COLOR_ARRAY_TYPE = 32898
 
int GL_COLOR_ARRAY_STRIDE = 32899
 
int GL_INDEX_ARRAY_TYPE = 32901
 
int GL_INDEX_ARRAY_STRIDE = 32902
 
int GL_TEXTURE_COORD_ARRAY_SIZE = 32904
 
int GL_TEXTURE_COORD_ARRAY_TYPE = 32905
 
int GL_TEXTURE_COORD_ARRAY_STRIDE = 32906
 
int GL_EDGE_FLAG_ARRAY_STRIDE = 32908
 
int GL_TEXTURE_WIDTH = 4096
 
int GL_TEXTURE_HEIGHT = 4097
 
int GL_TEXTURE_INTERNAL_FORMAT = 4099
 
int GL_TEXTURE_COMPONENTS = 4099
 
int GL_TEXTURE_BORDER_COLOR = 4100
 
int GL_TEXTURE_BORDER = 4101
 
int GL_TEXTURE_RED_SIZE = 32860
 
int GL_TEXTURE_GREEN_SIZE = 32861
 
int GL_TEXTURE_BLUE_SIZE = 32862
 
int GL_TEXTURE_ALPHA_SIZE = 32863
 
int GL_TEXTURE_LUMINANCE_SIZE = 32864
 
int GL_TEXTURE_INTENSITY_SIZE = 32865
 
int GL_TEXTURE_PRIORITY = 32870
 
int GL_TEXTURE_RESIDENT = 32871
 
int GL_DONT_CARE = 4352
 
int GL_FASTEST = 4353
 
int GL_NICEST = 4354
 
int GL_AMBIENT = 4608
 
int GL_DIFFUSE = 4609
 
int GL_SPECULAR = 4610
 
int GL_POSITION = 4611
 
int GL_SPOT_DIRECTION = 4612
 
int GL_SPOT_EXPONENT = 4613
 
int GL_SPOT_CUTOFF = 4614
 
int GL_CONSTANT_ATTENUATION = 4615
 
int GL_LINEAR_ATTENUATION = 4616
 
int GL_QUADRATIC_ATTENUATION = 4617
 
int GL_COMPILE = 4864
 
int GL_COMPILE_AND_EXECUTE = 4865
 
int GL_BYTE = 5120
 
int GL_UNSIGNED_BYTE = 5121
 
int GL_SHORT = 5122
 
int GL_UNSIGNED_SHORT = 5123
 
int GL_INT = 5124
 
int GL_UNSIGNED_INT = 5125
 
int GL_FLOAT = 5126
 
int GL_2_BYTES = 5127
 
int GL_3_BYTES = 5128
 
int GL_4_BYTES = 5129
 
int GL_DOUBLE = 5130
 
int GL_DOUBLE_EXT = 5130
 
int GL_CLEAR = 5376
 
int GL_AND = 5377
 
int GL_AND_REVERSE = 5378
 
int GL_COPY = 5379
 
int GL_AND_INVERTED = 5380
 
int GL_NOOP = 5381
 
int GL_XOR = 5382
 
int GL_OR = 5383
 
int GL_NOR = 5384
 
int GL_EQUIV = 5385
 
int GL_INVERT = 5386
 
int GL_OR_REVERSE = 5387
 
int GL_COPY_INVERTED = 5388
 
int GL_OR_INVERTED = 5389
 
int GL_NAND = 5390
 
int GL_SET = 5391
 
int GL_EMISSION = 5632
 
int GL_SHININESS = 5633
 
int GL_AMBIENT_AND_DIFFUSE = 5634
 
int GL_COLOR_INDEXES = 5635
 
int GL_MODELVIEW = 5888
 
int GL_PROJECTION = 5889
 
int GL_TEXTURE = 5890
 
int GL_COLOR = 6144
 
int GL_DEPTH = 6145
 
int GL_STENCIL = 6146
 
int GL_COLOR_INDEX = 6400
 
int GL_STENCIL_INDEX = 6401
 
int GL_DEPTH_COMPONENT = 6402
 
int GL_RED = 6403
 
int GL_GREEN = 6404
 
int GL_BLUE = 6405
 
int GL_ALPHA = 6406
 
int GL_RGB = 6407
 
int GL_RGBA = 6408
 
int GL_LUMINANCE = 6409
 
int GL_LUMINANCE_ALPHA = 6410
 
int GL_BITMAP = 6656
 
int GL_POINT = 6912
 
int GL_LINE = 6913
 
int GL_FILL = 6914
 
int GL_RENDER = 7168
 
int GL_FEEDBACK = 7169
 
int GL_SELECT = 7170
 
int GL_FLAT = 7424
 
int GL_SMOOTH = 7425
 
int GL_KEEP = 7680
 
int GL_REPLACE = 7681
 
int GL_INCR = 7682
 
int GL_DECR = 7683
 
int GL_VENDOR = 7936
 
int GL_RENDERER = 7937
 
int GL_VERSION = 7938
 
int GL_EXTENSIONS = 7939
 
int GL_S = 8192
 
int GL_T = 8193
 
int GL_R = 8194
 
int GL_Q = 8195
 
int GL_MODULATE = 8448
 
int GL_DECAL = 8449
 
int GL_TEXTURE_ENV_MODE = 8704
 
int GL_TEXTURE_ENV_COLOR = 8705
 
int GL_TEXTURE_ENV = 8960
 
int GL_EYE_LINEAR = 9216
 
int GL_OBJECT_LINEAR = 9217
 
int GL_SPHERE_MAP = 9218
 
int GL_TEXTURE_GEN_MODE = 9472
 
int GL_OBJECT_PLANE = 9473
 
int GL_EYE_PLANE = 9474
 
int GL_NEAREST = 9728
 
int GL_LINEAR = 9729
 
int GL_NEAREST_MIPMAP_NEAREST = 9984
 
int GL_LINEAR_MIPMAP_NEAREST = 9985
 
int GL_NEAREST_MIPMAP_LINEAR = 9986
 
int GL_LINEAR_MIPMAP_LINEAR = 9987
 
int GL_TEXTURE_MAG_FILTER = 10240
 
int GL_TEXTURE_MIN_FILTER = 10241
 
int GL_TEXTURE_WRAP_S = 10242
 
int GL_TEXTURE_WRAP_T = 10243
 
int GL_PROXY_TEXTURE_1D = 32867
 
int GL_PROXY_TEXTURE_2D = 32868
 
int GL_CLAMP = 10496
 
int GL_REPEAT = 10497
 
int GL_R3_G3_B2 = 10768
 
int GL_ALPHA4 = 32827
 
int GL_ALPHA8 = 32828
 
int GL_ALPHA12 = 32829
 
int GL_ALPHA16 = 32830
 
int GL_LUMINANCE4 = 32831
 
int GL_LUMINANCE8 = 32832
 
int GL_LUMINANCE12 = 32833
 
int GL_LUMINANCE16 = 32834
 
int GL_LUMINANCE4_ALPHA4 = 32835
 
int GL_LUMINANCE6_ALPHA2 = 32836
 
int GL_LUMINANCE8_ALPHA8 = 32837
 
int GL_LUMINANCE12_ALPHA4 = 32838
 
int GL_LUMINANCE12_ALPHA12 = 32839
 
int GL_LUMINANCE16_ALPHA16 = 32840
 
int GL_INTENSITY = 32841
 
int GL_INTENSITY4 = 32842
 
int GL_INTENSITY8 = 32843
 
int GL_INTENSITY12 = 32844
 
int GL_INTENSITY16 = 32845
 
int GL_RGB4 = 32847
 
int GL_RGB5 = 32848
 
int GL_RGB8 = 32849
 
int GL_RGB10 = 32850
 
int GL_RGB12 = 32851
 
int GL_RGB16 = 32852
 
int GL_RGBA2 = 32853
 
int GL_RGBA4 = 32854
 
int GL_RGB5_A1 = 32855
 
int GL_RGBA8 = 32856
 
int GL_RGB10_A2 = 32857
 
int GL_RGBA12 = 32858
 
int GL_RGBA16 = 32859
 
int GL_V2F = 10784
 
int GL_V3F = 10785
 
int GL_C4UB_V2F = 10786
 
int GL_C4UB_V3F = 10787
 
int GL_C3F_V3F = 10788
 
int GL_N3F_V3F = 10789
 
int GL_C4F_N3F_V3F = 10790
 
int GL_T2F_V3F = 10791
 
int GL_T4F_V4F = 10792
 
int GL_T2F_C4UB_V3F = 10793
 
int GL_T2F_C3F_V3F = 10794
 
int GL_T2F_N3F_V3F = 10795
 
int GL_T2F_C4F_N3F_V3F = 10796
 
int GL_T4F_C4F_N3F_V4F = 10797
 
int GL_CLIP_PLANE0 = 12288
 
int GL_CLIP_PLANE1 = 12289
 
int GL_CLIP_PLANE2 = 12290
 
int GL_CLIP_PLANE3 = 12291
 
int GL_CLIP_PLANE4 = 12292
 
int GL_CLIP_PLANE5 = 12293
 
int GL_LIGHT0 = 16384
 
int GL_LIGHT1 = 16385
 
int GL_LIGHT2 = 16386
 
int GL_LIGHT3 = 16387
 
int GL_LIGHT4 = 16388
 
int GL_LIGHT5 = 16389
 
int GL_LIGHT6 = 16390
 
int GL_LIGHT7 = 16391
 
int GL_ABGR_EXT = 32768
 
int GL_FUNC_SUBTRACT_EXT = 32778
 
int GL_FUNC_REVERSE_SUBTRACT_EXT = 32779
 
int GL_UNSIGNED_BYTE_3_3_2_EXT = 32818
 
int GL_UNSIGNED_SHORT_4_4_4_4_EXT = 32819
 
int GL_UNSIGNED_SHORT_5_5_5_1_EXT = 32820
 
int GL_UNSIGNED_INT_8_8_8_8_EXT = 32821
 
int GL_UNSIGNED_INT_10_10_10_2_EXT = 32822
 
int GL_PACK_SKIP_IMAGES = 32875
 
int GL_PACK_IMAGE_HEIGHT = 32876
 
int GL_UNPACK_SKIP_IMAGES = 32877
 
int GL_UNPACK_IMAGE_HEIGHT = 32878
 
int GL_TEXTURE_3D = 32879
 
int GL_PROXY_TEXTURE_3D = 32880
 
int GL_TEXTURE_DEPTH = 32881
 
int GL_TEXTURE_WRAP_R = 32882
 
int GL_MAX_3D_TEXTURE_SIZE = 32883
 
int GL_BGR = 32992
 
int GL_BGRA = 32993
 
int GL_UNSIGNED_BYTE_3_3_2 = 32818
 
int GL_UNSIGNED_BYTE_2_3_3_REV = 33634
 
int GL_UNSIGNED_SHORT_5_6_5 = 33635
 
int GL_UNSIGNED_SHORT_5_6_5_REV = 33636
 
int GL_UNSIGNED_SHORT_4_4_4_4 = 32819
 
int GL_UNSIGNED_SHORT_4_4_4_4_REV = 33637
 
int GL_UNSIGNED_SHORT_5_5_5_1 = 32820
 
int GL_UNSIGNED_SHORT_1_5_5_5_REV = 33638
 
int GL_UNSIGNED_INT_8_8_8_8 = 32821
 
int GL_UNSIGNED_INT_8_8_8_8_REV = 33639
 
int GL_UNSIGNED_INT_10_10_10_2 = 32822
 
int GL_UNSIGNED_INT_2_10_10_10_REV = 33640
 
int GL_RESCALE_NORMAL = 32826
 
int GL_LIGHT_MODEL_COLOR_CONTROL = 33272
 
int GL_SINGLE_COLOR = 33273
 
int GL_SEPARATE_SPECULAR_COLOR = 33274
 
int GL_CLAMP_TO_EDGE = 33071
 
int GL_TEXTURE_MIN_LOD = 33082
 
int GL_TEXTURE_MAX_LOD = 33083
 
int GL_TEXTURE_BASE_LEVEL = 33084
 
int GL_TEXTURE_MAX_LEVEL = 33085
 
int GL_MAX_ELEMENTS_VERTICES = 33000
 
int GL_MAX_ELEMENTS_INDICES = 33001
 
int GL_ALIASED_POINT_SIZE_RANGE = 33901
 
int GL_ALIASED_LINE_WIDTH_RANGE = 33902
 
int GL_ACTIVE_TEXTURE = 34016
 
int GL_CLIENT_ACTIVE_TEXTURE = 34017
 
int GL_MAX_TEXTURE_UNITS = 34018
 
int GL_TEXTURE0 = 33984
 
int GL_TEXTURE1 = 33985
 
int GL_TEXTURE2 = 33986
 
int GL_TEXTURE3 = 33987
 
int GL_TEXTURE4 = 33988
 
int GL_TEXTURE5 = 33989
 
int GL_TEXTURE6 = 33990
 
int GL_TEXTURE7 = 33991
 
int GL_TEXTURE8 = 33992
 
int GL_TEXTURE9 = 33993
 
int GL_TEXTURE10 = 33994
 
int GL_TEXTURE11 = 33995
 
int GL_TEXTURE12 = 33996
 
int GL_TEXTURE13 = 33997
 
int GL_TEXTURE14 = 33998
 
int GL_TEXTURE15 = 33999
 
int GL_TEXTURE16 = 34000
 
int GL_TEXTURE17 = 34001
 
int GL_TEXTURE18 = 34002
 
int GL_TEXTURE19 = 34003
 
int GL_TEXTURE20 = 34004
 
int GL_TEXTURE21 = 34005
 
int GL_TEXTURE22 = 34006
 
int GL_TEXTURE23 = 34007
 
int GL_TEXTURE24 = 34008
 
int GL_TEXTURE25 = 34009
 
int GL_TEXTURE26 = 34010
 
int GL_TEXTURE27 = 34011
 
int GL_TEXTURE28 = 34012
 
int GL_TEXTURE29 = 34013
 
int GL_TEXTURE30 = 34014
 
int GL_TEXTURE31 = 34015
 
int GL_NORMAL_MAP = 34065
 
int GL_REFLECTION_MAP = 34066
 
int GL_TEXTURE_CUBE_MAP = 34067
 
int GL_TEXTURE_BINDING_CUBE_MAP = 34068
 
int GL_TEXTURE_CUBE_MAP_POSITIVE_X = 34069
 
int GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 34070
 
int GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 34071
 
int GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 34072
 
int GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 34073
 
int GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 34074
 
int GL_PROXY_TEXTURE_CUBE_MAP = 34075
 
int GL_MAX_CUBE_MAP_TEXTURE_SIZE = 34076
 
int GL_COMBINE = 34160
 
int GL_COMBINE_RGB = 34161
 
int GL_COMBINE_ALPHA = 34162
 
int GL_RGB_SCALE = 34163
 
int GL_ADD_SIGNED = 34164
 
int GL_INTERPOLATE = 34165
 
int GL_CONSTANT = 34166
 
int GL_PRIMARY_COLOR = 34167
 
int GL_PREVIOUS = 34168
 
int GL_SOURCE0_RGB = 34176
 
int GL_SOURCE1_RGB = 34177
 
int GL_SOURCE2_RGB = 34178
 
int GL_SOURCE0_ALPHA = 34184
 
int GL_SOURCE1_ALPHA = 34185
 
int GL_SOURCE2_ALPHA = 34186
 
int GL_OPERAND0_RGB = 34192
 
int GL_OPERAND1_RGB = 34193
 
int GL_OPERAND2_RGB = 34194
 
int GL_OPERAND0_ALPHA = 34200
 
int GL_OPERAND1_ALPHA = 34201
 
int GL_OPERAND2_ALPHA = 34202
 
int GL_SUBTRACT = 34023
 
int GL_TRANSPOSE_MODELVIEW_MATRIX = 34019
 
int GL_TRANSPOSE_PROJECTION_MATRIX = 34020
 
int GL_TRANSPOSE_TEXTURE_MATRIX = 34021
 
int GL_TRANSPOSE_COLOR_MATRIX = 34022
 
int GL_COMPRESSED_ALPHA = 34025
 
int GL_COMPRESSED_LUMINANCE = 34026
 
int GL_COMPRESSED_LUMINANCE_ALPHA = 34027
 
int GL_COMPRESSED_INTENSITY = 34028
 
int GL_COMPRESSED_RGB = 34029
 
int GL_COMPRESSED_RGBA = 34030
 
int GL_TEXTURE_COMPRESSION_HINT = 34031
 
int GL_TEXTURE_COMPRESSED_IMAGE_SIZE = 34464
 
int GL_TEXTURE_COMPRESSED = 34465
 
int GL_NUM_COMPRESSED_TEXTURE_FORMATS = 34466
 
int GL_COMPRESSED_TEXTURE_FORMATS = 34467
 
int GL_DOT3_RGB = 34478
 
int GL_DOT3_RGBA = 34479
 
int GL_CLAMP_TO_BORDER = 33069
 
int GL_MULTISAMPLE = 32925
 
int GL_SAMPLE_ALPHA_TO_COVERAGE = 32926
 
int GL_SAMPLE_ALPHA_TO_ONE = 32927
 
int GL_SAMPLE_COVERAGE = 32928
 
int GL_SAMPLE_BUFFERS = 32936
 
int GL_SAMPLES = 32937
 
int GL_SAMPLE_COVERAGE_VALUE = 32938
 
int GL_SAMPLE_COVERAGE_INVERT = 32939
 
int GL_MULTISAMPLE_BIT = 536870912
 
int GL_VERTEX_ARRAY_EXT = 32884
 
int GL_NORMAL_ARRAY_EXT = 32885
 
int GL_COLOR_ARRAY_EXT = 32886
 
int GL_INDEX_ARRAY_EXT = 32887
 
int GL_TEXTURE_COORD_ARRAY_EXT = 32888
 
int GL_EDGE_FLAG_ARRAY_EXT = 32889
 
int GL_VERTEX_ARRAY_SIZE_EXT = 32890
 
int GL_VERTEX_ARRAY_TYPE_EXT = 32891
 
int GL_VERTEX_ARRAY_STRIDE_EXT = 32892
 
int GL_VERTEX_ARRAY_COUNT_EXT = 32893
 
int GL_NORMAL_ARRAY_TYPE_EXT = 32894
 
int GL_NORMAL_ARRAY_STRIDE_EXT = 32895
 
int GL_NORMAL_ARRAY_COUNT_EXT = 32896
 
int GL_COLOR_ARRAY_SIZE_EXT = 32897
 
int GL_COLOR_ARRAY_TYPE_EXT = 32898
 
int GL_COLOR_ARRAY_STRIDE_EXT = 32899
 
int GL_COLOR_ARRAY_COUNT_EXT = 32900
 
int GL_INDEX_ARRAY_TYPE_EXT = 32901
 
int GL_INDEX_ARRAY_STRIDE_EXT = 32902
 
int GL_INDEX_ARRAY_COUNT_EXT = 32903
 
int GL_TEXTURE_COORD_ARRAY_SIZE_EXT = 32904
 
int GL_TEXTURE_COORD_ARRAY_TYPE_EXT = 32905
 
int GL_TEXTURE_COORD_ARRAY_STRIDE_EXT = 32906
 
int GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 32907
 
int GL_EDGE_FLAG_ARRAY_STRIDE_EXT = 32908
 
int GL_EDGE_FLAG_ARRAY_COUNT_EXT = 32909
 
int GL_VERTEX_ARRAY_POINTER_EXT = 32910
 
int GL_NORMAL_ARRAY_POINTER_EXT = 32911
 
int GL_COLOR_ARRAY_POINTER_EXT = 32912
 
int GL_INDEX_ARRAY_POINTER_EXT = 32913
 
int GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 32914
 
int GL_EDGE_FLAG_ARRAY_POINTER_EXT = 32915
 
int GL_TEXTURE_MIN_LOD_SGIS = 33082
 
int GL_TEXTURE_MAX_LOD_SGIS = 33083
 
int GL_TEXTURE_BASE_LEVEL_SGIS = 33084
 
int GL_TEXTURE_MAX_LEVEL_SGIS = 33085
 
int GL_SHARED_TEXTURE_PALETTE_EXT = 33275
 
int GL_RESCALE_NORMAL_EXT = 32826
 
int GL_TEXTURE_COMPARE_SGIX = 33178
 
int GL_TEXTURE_COMPARE_OPERATOR_SGIX = 33179
 
int GL_TEXTURE_LEQUAL_R_SGIX = 33180
 
int GL_TEXTURE_GEQUAL_R_SGIX = 33181
 
int GL_DEPTH_COMPONENT16_SGIX = 33189
 
int GL_DEPTH_COMPONENT24_SGIX = 33190
 
int GL_DEPTH_COMPONENT32_SGIX = 33191
 
int GL_GENERATE_MIPMAP_SGIS = 33169
 
int GL_GENERATE_MIPMAP_HINT_SGIS = 33170
 
int GL_POINT_SIZE_MIN = 33062
 
int GL_POINT_SIZE_MAX = 33063
 
int GL_POINT_FADE_THRESHOLD_SIZE = 33064
 
int GL_POINT_DISTANCE_ATTENUATION = 33065
 
int GL_FOG_COORDINATE_SOURCE = 33872
 
int GL_FOG_COORDINATE = 33873
 
int GL_FRAGMENT_DEPTH = 33874
 
int GL_CURRENT_FOG_COORDINATE = 33875
 
int GL_FOG_COORDINATE_ARRAY_TYPE = 33876
 
int GL_FOG_COORDINATE_ARRAY_STRIDE = 33877
 
int GL_FOG_COORDINATE_ARRAY_POINTER = 33878
 
int GL_FOG_COORDINATE_ARRAY = 33879
 
int GL_COLOR_SUM = 33880
 
int GL_CURRENT_SECONDARY_COLOR = 33881
 
int GL_SECONDARY_COLOR_ARRAY_SIZE = 33882
 
int GL_SECONDARY_COLOR_ARRAY_TYPE = 33883
 
int GL_SECONDARY_COLOR_ARRAY_STRIDE = 33884
 
int GL_SECONDARY_COLOR_ARRAY_POINTER = 33885
 
int GL_SECONDARY_COLOR_ARRAY = 33886
 
int GL_INCR_WRAP = 34055
 
int GL_DECR_WRAP = 34056
 
int GL_MAX_TEXTURE_LOD_BIAS = 34045
 
int GL_TEXTURE_FILTER_CONTROL = 34048
 
int GL_TEXTURE_LOD_BIAS = 34049
 
int GL_GENERATE_MIPMAP = 33169
 
int GL_GENERATE_MIPMAP_HINT = 33170
 
int GL_BLEND_DST_RGB = 32968
 
int GL_BLEND_SRC_RGB = 32969
 
int GL_BLEND_DST_ALPHA = 32970
 
int GL_BLEND_SRC_ALPHA = 32971
 
int GL_MIRRORED_REPEAT = 33648
 
int GL_DEPTH_COMPONENT16 = 33189
 
int GL_DEPTH_COMPONENT24 = 33190
 
int GL_DEPTH_COMPONENT32 = 33191
 
int GL_TEXTURE_DEPTH_SIZE = 34890
 
int GL_DEPTH_TEXTURE_MODE = 34891
 
int GL_TEXTURE_COMPARE_MODE = 34892
 
int GL_TEXTURE_COMPARE_FUNC = 34893
 
int GL_COMPARE_R_TO_TEXTURE = 34894